HOLD MY FORT
146 sprites, three music loops and eight sound effects, out of a game we actually finished.
A top-down wave defense set. A hero knight, five enemies, a wooden fort that upgrades to stone and then falls apart, the sword and shield he carries, pickups, UI icons, slash arcs and a pixel font. Every enemy animated in four directions, idle and walk.
One payment, yours forever, every future fix included. Card and local payment methods, and the files land in your account the moment it clears.
- 146 SPRITES
- 40 ANIMATIONS
- 3 MUSIC LOOPS
- 8 SOUND EFFECTS
- PIXEL FONT
- TRANSPARENT PNG
THE CAST
running live, right hereWALK CYCLES
six frames each, four directions in the packEVERYTHING ELSE
one sheet, every asset







WHAT YOU GET
and what you can do with itIN THE ZIP
- Knight: idle and walk, 92x92 frames
- Five enemies: 8 frame idle, 6 frame walk, per direction
- Wood fort, stone upgrade, and the rubble when a gate breaks
- Grass tiles, sword, shield, wood and stone pickups
- Seven 32x32 UI icons and a four direction slash arc
- Three seamless OGG loops: title, battle, hard
- Eight WAV effects and the VT323 pixel font
THE LICENSE
Use it in personal and commercial projects, in as many as you want, and modify it however you like. Credit is welcome and not required.
The one thing you cannot do is resell the assets on their own as a pack or a template. Build with them, do not repackage them.
The VT323 font is by Peter Hull under the SIL Open Font License and carries its own terms.
WHERE IT CAME FROM
the whole pointHold My Fort is a game we built and finished. Every sprite in this pack is on screen in it, at the size it actually ships at, animated the way it actually animates. None of it was drawn to fill out a store page.
That is the difference between this and a pack assembled to be sold. It was drawn for a game that got finished, not for a store page.
THE GAME
- Top-down wave defense
- Built and finished by Paleto Studio